Crazy Ramblings and Notes

If you're unsure of your ideas, or they need discussion, put them here!

Discussion Summary 1:

Within the Kingdom of Dagnia, there is the capital of which is a coastal City. It has problems with the pirates that populate the archipelago off the coast of the kingdom, and especially the pirates that swarm over the crime ridden town of Draconia. Meanwhile, further inland, there is a frontier town which lacks a name, where adventurers can make good money out of the local monster infestation. This town sits in an important but overlooked location, where if mosters and trolls were to break through this town, it would be the innocent villages they would attack next.

Within the Kingdom of Dagnia, we should have a few towns. So far we've got down Frequentare and a frontier town. Now we need some fodder towns and a few other interesting ones. Each town should have a reason for existing, whether that be its in the middle of an extensive farmland, has a nearby mine, has a forest for wood cutting or a river or ocean for fishing; It does not matter so much what it is, as long as its something. I'd just like each town to have one single thing their economy would have over most other places, and thus have a trade good and reason for existing.

Races: A few vampires are to originate from the place that'slikedragonscoast. A few from the city I'd well imagine also.

Class:

Warlocks. Hmm.