Vremheindel

The western province of Dagnia. Governed by the noble house Vrem.

The weather in Vremheindel is of a mediterranean climate, cool winters and mild summers. The biome begins as mediterranean woodlands at the eastern boarder, then in a gradient, it gradually becomes more lush and green until reaching the fertile center. Further West from the center, the biome becomes more and more of a swamp, until it reaches the Western boarder, where lies beyond, the Troll Swamps.

Because this land borders the Troll Swamps, within Vreheindel one may find many exotic reagents, medicines and foods that can't be found anywhere else within the boarders of Dagnia.

This boon from the outer edges of the Troll Swamps isn't without repercussions, as within western Vremheindel lies unnatural creatures that prove themselves hazardous to men; all the while beyond the western boarder lies an ever looming threat of attacks from the Troll Swamps, where the number of un-natural creatures and dangerous wild-life makes the dangers of Western Vremheindel pale in comparison.

Cities
Though there are many cities and towns in Vremheindel, these are the only ones created thus far.

Westerloch

Highwyvern

If you wish to create a city for Vremheindel, research its other towns and the noble house in charge, the Vrem, then make a new page. Moderators Aetheral, Axlegoskyeg and Dragman1 will review it at some later point.

Fertile Center
The Center of Vremheindel is roughly where Westerloch sits, and is the source of many vineyards, wineries and other delectable fruit. Here, some wheat is grown, along with cotton plants, sheep, pigs, chickens and cow. Though still, Vremheindel does not produce as much food as Central and Northern Dagnia.

Western Border
Because this lands western border is adjacent to the Troll Swamps, there are un-natural beasts and plant life that grow at its western rim. This is both a source of income and inovating alchemic ingredients, and a source of woe, human death and trolls.

There are many oppitunities for those seeking coin by way of killing these beasts, as many of the local forts open their gates to such wondering sell-swords and adventurers, most prominently, Highwyvern.