Highwyvern

A town that lies around the west edges of Dagnia.

Highwyvern is fortified by large stone walls, and for good reason. The local biome becomes more swampish and forrested in this part of Dagnia, being on the outter edges of the swamp lands. There is a serious monster problem here, Un-natural beasts are held back from this location to protect the farmlands of Dagnia, Vremheindel and the town itself. One prominent threat in this area is a small but sure troll population. Some would call Highwyvern a self sustaining garrison, but for the most part it is in fact a town.

Highwyverns economy is based most primarily on the plant life that only grows outside the western edges of Dagnia, such as Erren wood, Nadir mushrooms and Puspult flowers, among other rare alchemical ingredients. Other sellable trade goods include fearsome monster taxidermy, luxurious crafts made from exotic materials and rare alchemical ingredients harvested from monsters.

The town is in overseen somewhat by that of the Noble house of Vrem, who are responsible for governing the local county of Vremheindel, and recide in their capital, Westerloch.

Highwyvern is infact property of the Wolfgand house, whom are a noble house of lawful protectors of the people.

Highwyvern contains a fortified garrison castle, two Inns, three blacksmiths, numerous crafting stores (that mostly export their goods), a central market area, alchemy stores, a xxxxx society hall, numerous residential buildings and a large chapel.

Funding
Highwyvern is a heavy expense to the Wolfgand, but they reconize it as a necessary one, Since the Wolfgand spend much of their funds toward protecting this fort and others, they're often lacking in funds. This is a problem, as the Vrem, nor the other houses of Vremheindel, see this area as much a threat as they should. As such, Wolfgand are often without much, if any, support from the other houses in terms of funding. This is perhaps most likely so because of its distance from central Dagnia, Vremheindel, and because there are perceived larger threats in other areas.

Though underfunded, the local militia in the area take advantage of adventurers willing to take down 'big game', and the xxxxx, a prominent 'big game' hunting society in Dagnia, whom have built a hall in Highwyvern.

That and the fact that some of these exotic beasts heads go for a decent price, keep this area afloat in its defenses.

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